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For those of you who are curious, the sources of the codes are unknown. They make up the collection of my codes, hints, tips, etc, etc. ¿ I'd also like to thank my stash of notebooks, folder, and misc papers.
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005 3F5 3BE Infinite time 32B A3E F77 Start with 3/4 energy-player 1 22B A3E F77 Start with 1/2 energy-player 1 12B A3E F77 Start with 1/4 energy-player 1 02B A3E F77 Start with very little energy-player 1 32B A6E F77 Start with 3/4 energy-player 2 22B A6E F77 Start with 1/2 energy-player 2 12B A6E F77 Start with 1/4 energy-player 2 02B A6E F77 Start with very little energy-player 2 006-4EF-D56 Flying kick does no damage 996-4EF-D56 Flying kick does mega damage 006-66F-A2E Uppercut does no damage 996-66F-A2E Uppercut does mega damage 006-1EF-E66 Crouching kick does no damage 996-1EF-E66 Crouching kick does mega damage 006-26F-F72 Regular high kick does no damage 996-26F-F72 Regular high kick does mega damage 006-AEF-C42 Roundhouse foot sweep does no damage 996-AEF-C42 Roundhouse foot sweep does mega damage = Acknowledgments = ¿ Jeff "CJa圜" Veasey for hosting my FAQs. These codes were taken directly from the Red Phoenix Code Book, although the actual creator/hacker for these codes is "Unknown." 00B B19 F79 Infinite energy 001 30A 082 + 3E1 31A C42 + 001 32A F7A View ending 3A4 026 2A2 Infinite credits 001 2CA F76 Start with 0 credits 0B1 2CA F76 Start with 10 credits 101 2CA F76 Start with 15 credits 04B 7C6 C4E Start with 49 sec.
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Mortal Kombat II (Game Gear) - Game Genie Codes = Version: 1.0 - 06/20/01 By Jim "Red Phoenix" Chamberlin This is not a walkthrough! Instead, this is only a small Game Genie Code file.
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